
A Senior Xbox Game Studio (Microsoft) [2,199 articles]” href=” Gaming execs suggest original Japanese titles are in the works for Xbox [5,708 articles]” href=”https://www.videogameschronicle.com/platforms/xbox/”>Xbox.
Sarah Bond, Microsoft’s corporate VP of the gaming ecosystem on Xbox, was asked during an IGN Japan live stream on Saturday whether Xbox owners should expect the same original Japanese Xbox-published titles as the Xbox 360 in the future [582 articles]” href=” 360’s Blue Dragon and Lost Odyssey.
“Totally,” replied Bond. “One of the things I’m really excited about is that we have over 250 developers in Japan developing games for Xbox right now. 150 have already shipped, 100 of them in Game Pass. are and we [recently] 15 titles created in Asia and 13 in Japan to be announced.
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“A lot has come, but there is more to come in the future and I can’t wait to reveal it to all of you as it starts to come out.”
Blue Dragon (2006) and Lost Odyssey (2007) were two Xbox exclusive RPGs made by Mistwalker Corporation. [16 articles]”href=” and Final Fantasy creator Hironobu Sakaguchi.
Microsoft has made a fresh start in Japan with the Series X|S. Console Launches Day by Day with Other Territories and Phil Spencer [466 articles]” href=” Spencer quickly committed to better cater to Japanese players of this console generation.
Still performing behind the PlayStation 5 [3,660 articles]” href=” 5 With the Xbox Series X, the Xbox console has enjoyed better-than-expected sales in Japan in recent months. s [3,052 articles]” href=” Series X/S beats Sony Interactive Entertainment [2,515 articles]” href=” console on a twice weekly basis, in mid-May and again in June.
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In a separate interview with Famitsu on Saturday, Microsoft’s gaming chief was asked about Xbox’s relationship with Japanese gamers.
“I have a lot of acquaintances and friends who make games in Japan,” he said. “Many of them we’ve known for a long time, and we’re asking, ‘What do you need our platform for?’
“We have listened to Japanese game creators and received feedback. I think the fact that we’ve been able to improve has given rise to confidence, which has led to the release of games on Xbox. I think the feedback loop will lead to many more Japanese games in the future, and I’m happy with the trend.
One developer the Xbox team visited this week was Kojima Productions [123 articles]” href=” Productions, which announced earlier this year that it was working on an Xbox-exclusive cloud title.
“Kojima-san and I have known each other for many years,” Spencer told Famitsu. “They have some fresh ideas for gaming experiences, and we decided to partner with them because we want to bring them to life on our platform.
“I visited Kojima Productions today and had the opportunity to see the early stages of the project, which was very exciting.”
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