
Set during a fictional Warsaw Pact (opens in new tab) invasion of Germany in 1989, The Regiment puts you in command of extended real-time battles between Cold War forces. It is a hybrid of RTS and tactical battle game that breaks from the traditions of both genres by being only single player. The regiments place a special emphasis on dynamic, multi-day battles that let you reactively call for reinforcements.
I saw Regiments last year when it was in open beta, but it launched this week—and developer Bird’s Eye Games and publisher MicroProse have come a long way since then.
The Regiment is laser focused on an interesting and unique singleplayer experience. These types of realistic-conflict, high-fidelity RTS games often try to be everything: balancing singleplayer scenarios, multiplayer, and even campaign-length mechanics. Regiments knows it just wants to be a good, well-balanced singleplayer wargame.
It features a story-driven campaign with four major and three minor missions, all multi-stage combat. Then there are four skirmish game modes, each playable on one of 19 maps. This may not sound like much, and I think first impressions are criminally underrated among strategy enthusiasts avoiding the regiment for “more material”. The trick is that single “battles” in regiments are historically informed, multi-day affairs divided into active and passive phases.
As you progress through each day of battle in real time, the night before (or before the enemy forces you to take a moment and regroup) is at you for as many strategic and tactical objectives as possible. pressure is exerted to take it. During that lull in battle, as commander, you have to manage the limited resources your regiment has and call in special units from other regiments to meet your needs. For example, you can summon as much infantry as an armor regiment that needs to be grounded. It’s a rhythm that should resonate with any military history enthusiast.
Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)
Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
(Image credits: Bird’s Eye Games and Microprose Software)Image 1 of 13
The regiment forces you to take to heart the unofficial US Marine Corps chant of “Improve, Adapt, Overcome.” Not Enough Corps Battle Tanks? Take high ground and use anti-tank missiles against enemy armor. Does the enemy have air superiority? Switch to a narrow attack so your limited airtight can flourish.
To this end, the regiments have a fairly extensive 100-something unique units spread across six factions (USSR, USA, UK, East Germany, West Germany, Belgium). Every faction other than Britain has 3-5 unique regiments to play with, and calls on a dozen or more task forces as reinforcements.
If you’re a UK fan, don’t fret, as Dev states that “fully integrating British Army forces off the Rhine and adding support for motorized and air-assault infantry is our priority mid-term goal in months.” . come.”
You can find the regiments on Steam for $30, 15% off until August 23rd, and on its official Microprose website.
Source