
Driving a racing game is difficult. As it turns out, there’s a lot of math involved in simulating all of the world’s physics — a lot of Calculation, which takes a lot of computing power. Look no further than Forza Horizon 5, and it doesn’t have any bare minimum requirements.
This makes it difficult to run modern, high-fidelity games on anything less than the highest-end hardware. So, when a new game like NASCAR Rivals Announced for consoles like the Nintendo Switch, you start to wonder: How’s this going to work?
The Nintendo Switch is a great console in many ways. It is portable, expandable and above all accessible. But its focus on cost and stylized, family-focused games have tradeoffs. The Switch is a low-powered console, incapable of running many modern AAA games, and is far from forza,Gran Turismo So what does the racing game for Switch look like in Monopoly?
So far, it’s hard to tell. Developer/publisher Motorsport Games has just released a trailer for NASCAR Rivals So far, and it is… lacking. Some shots of cars in dark rooms, rendered in low quality, but without the standard “footage rendered in the game engine” disclaimer.
NASCAR Rivals | Announcement Trailer
The trailer shows the cars in their season-accurate livery, but no gameplay or tracks. The message is clear: This is a NASCAR game, and branding comes first — gameplay comes second. With only a week before pre-orders open, will that branding be enough to sell the game?
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Motorsport Games promised gameplay footage on August 24, the same day that pre-orders were open. With any luck, the gameplay will exceed expectations for Nintendo’s low-powered console.
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