
Potion Permit throws you in the deep end. The town of Moonbury is in need of a chemist, and as a fresh graduate from the capital you are sent to treat the mayor’s daughter, who has succumbed to a mysterious illness. However, the residents of Moonbury do not have a good track record with chemists, and this will become clear as the story unfolds.
You’ll open a clinic next to your home, where you’ll diagnose patients before heading out for content in the great outdoors. You have a huge pan in your house, which you will use to make medicine. Every item you collect in the wild has a specified element and a shape. To make a potion you’ll need to fit the ingredients to make it a great size, with a limit to the number of items you can use, although upgrading your pot means you can use more. Which is useful as the game progresses and you are required to make more complex tonics.
The residents of Moonbury, despite reservations, are open to making friends. Talking to characters and gifting them moon cloves boosts your relationship, with certain characters available for romance. The romance option itself is extremely limited, however – you just go on a date, with no marriage option available as seen in similar games.
There may be slight repetition in the proceedings in the Potion Permit; Diagnose the patient, make the potion, cure the patient, rinse and repeat. Characters often serve to bring you the quest to advance your relationship with them, but after a while it all feels very similar.
Unfortunately, the game also has a lot of bugs. Characters will jiggle in and out of existence while you’re talking to them. Sometimes the whole screen will go black and your character will appear in a different part of the map while fast traveling. It’s things like this that really keep the Potion Permit from reaching its potential, and its flashy visuals can only do so much to counter it.
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