Publisher Electronic Arts and Koei Tecmo and Dynasty Warriors series developer Omega Force revealed a new take on the monster-hunting genre on Wednesday: wild heartis an action-focused hunting game set in fictional feudal Japan, where players will fight giant “beasts influenced by nature” called kimono.
difference wild heart From Capcom’s Monster Hunter series there is a mechanic called Karakuri, described as a “sophisticated mechanism crafted from lost, ancient technology”. As seen in the first trailer wild heart, those karakuri include things like fictional giant mallets, ballistas and bombs that can handicap, stun or harm giant creatures. Of course, players will also have a variety of weapons at their disposal, including swords, bows and arrows, muskets, and vagasas to help take down giant pigs, apes, squirrels (!), and other mutated monsters. Japanese umbrellas). ,
Koei Tecmo Executive Vice President Yosuke Hayashi said crafting items and weapons is “at the core of the experience”. wild heart“Redefining what’s possible in the sport of animal hunting.”
players can play wild heart Solo or with others – up to three players at a time – and will support cross-play across all platforms. wild heart Heading to PlayStation 5, Windows PC and Xbox Series X on February 17, 2023.
wild heart Omega Force and no is Tecmo’s first foray into a monster hunter-like genre; The companies released a pair of Tukiden games in 2013 and 2017 (Toukiden: Age of Demons And Tukiden 2) on PC and PlayStation platforms. In those games, also set in fantasy feudal Japan, players battle oni, giant monsters that possessed the spirits of ancient warriors.
Koei Tecmo created the Toukiden series as a direct response to the popularity of Monster Hunter on PlayStation in Japan and following the success of Capcom. Monster Hunter: WorldThe best-selling game in Capcom’s history, Koei Tecmo clearly sees audiences with an even greater appetite for killing giant beasts.