
Lamb’s Creed is a sinister adventure that lures you into it using cute woodland creatures. But don’t be fooled by them—they have a wicked vision of how to best bring a community together. In this vicious roguelike, you’ll play as a Lamb saved by an entity called The One Who Waits from a group of heretics intent on ending a prophecy.
Now, the newly resurrected Lamb fights against those heretics, attempting to save as many Woodland friends as possible along the way. Your goal in the game is to start through randomly generated levels, fighting multiple corrupt enemies, using a random starting weapon to collect resources and gain followers for your cult. After completing each level, you return to your cult camp to build farms, homes, and the necessary structures to allocate these resources so that your newfound followers can worship The One Who Waits .
Image via Massive Monster
These cute animals are always happy to see you return to the camp and are ready to do everything in the name of your character. This includes sacrificing your fellow followers or using resources around your campsite while you’re fighting heretics—the basics, really. It takes a lot of work to keep this area working, handling everything, until you return from your fight against the heretics.
Each trek in the jungle begins with a random weapon of your choosing to face these enemies. Weapons move only for that run. The type of weapon you choose determines the temporary buffs and upgrades you want to grab along the way. This makes these battles enjoyable, but they become increasingly predictable in earlier stages, where you learn your preferred upgrade path for each weapon. Even if you start with a weapon you don’t like, there’s a chance you might get lucky and get a new one halfway through.
Unfortunately, that’s not always the case, and you won’t always get the upgrade you need, forcing you to change your playing style. After a few battles, you can feel back in a corner when you hit hit after hit, and your health drops dangerously low, even in these early stages. Still, the combat is challenging and makes for exciting progression as you find what fits your play style to crush the tyrannical heretics that oppose you.
Image via Massive Monster
How you progress through a level depends on what you want out of that run. When you leave camp there is a starting place that you always start from. Afterwards, you’ll have to choose from several paths with varying benefits for each selection. It is similar to Slay the Spire, where one particular course sets you apart from the others, forcing you to choose what to prioritize.
If you make it to the end, it’s a showdown against the owner of that floor, battling a unique monster that turns into a misguided follower after defeating them. The end of each run gives you several resources to use at camp, and you gain items from activities your followers were doing while you were out.
A single run for a level is bite-sized, making Cult of Lambs a good pick-up and put-down game. The fact that an entire floor can take at most 10 to 15 minutes makes it a welcome addition to anyone who only wants to put in an hour or two of it each day and make good progress.
Image via Massive Monster
The preview allowed us to take down the first heretic leader, rewarding us with our hearts for presenting the followers in the camp to demonstrate our achievements. Cult of the Lambs’ gameplay loop is a solid foundation for what’s to come, with plenty of danger and intimidating encounters to overcome. We are exploring more of these corrupted paths in the full release.
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